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| author | liamwhite <liamwhite@users.noreply.github.com> | 2023-11-30 09:20:55 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-11-30 09:20:55 -0500 |
| commit | 57a391e71db13ade7a3d96f59d53781eff18d2ac (patch) | |
| tree | 0b4223de40a2d77598ac9095b1374353c2e9da7c /src/common/signal_chain.h | |
| parent | 9dc9aaf4af1c3c846c9cd46a9433dcf0684da19b (diff) | |
| parent | 4a3abba16d9821ed163aab427d4c7bc9ef7acb32 (diff) | |
Merge pull request #12074 from GPUCode/yuwu-on-the-metal
Implement Native Code Execution (NCE)
Diffstat (limited to 'src/common/signal_chain.h')
| -rw-r--r-- | src/common/signal_chain.h | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/src/common/signal_chain.h b/src/common/signal_chain.h new file mode 100644 index 000000000..8d06a1bd1 --- /dev/null +++ b/src/common/signal_chain.h @@ -0,0 +1,19 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#ifndef _WIN32 + +#include <signal.h> + +namespace Common { + +// Android's ART overrides sigaction with its own wrapper. This is problematic for SIGSEGV +// in particular, because ART's handler accesses tpidr_el0, which conflicts with NCE. +// This extracts the libc symbol and calls it directly. +int SigAction(int signum, const struct sigaction* act, struct sigaction* oldact); + +} // namespace Common + +#endif |
