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authorliamwhite <liamwhite@users.noreply.github.com>2023-08-26 19:15:00 -0400
committerGitHub <noreply@github.com>2023-08-26 19:15:00 -0400
commit6c4abd23be375afda850661cdf164b65e52f8cb8 (patch)
tree4245dfb837da484556040bb02915d0e7b53569c8 /src/common/settings_common.h
parent84b384fbeafcb49f7ded1300cfc9dfa319a2fd3a (diff)
parent1cdd11d9f5541ba9b49baf3dddcb7e411f035669 (diff)
Merge pull request #11356 from lat9nq/console-mode-pg
general,config-qt: Present Console Mode as an enum with separate options in game properties
Diffstat (limited to 'src/common/settings_common.h')
-rw-r--r--src/common/settings_common.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/common/settings_common.h b/src/common/settings_common.h
index 2efb329b0..3082e0ce1 100644
--- a/src/common/settings_common.h
+++ b/src/common/settings_common.h
@@ -56,6 +56,7 @@ enum Specialization : u8 {
Scalar = 5, // Values are continuous
Countable = 6, // Can be stepped through
Paired = 7, // Another setting is associated with this setting
+ Radio = 8, // Setting should be presented in a radio group
Percentage = (1 << SpecializationAttributeOffset), // Should be represented as a percentage
};