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| author | bunnei <bunneidev@gmail.com> | 2018-04-14 20:40:39 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-04-14 20:40:39 -0400 |
| commit | fdca7b5f7a4ca626c15e70ae6f684e88686277f5 (patch) | |
| tree | 57b8c1f1952c53d54a0c14b00543dd21302d661b /src/common/hash.h | |
| parent | c6ab2c94d9fd7e82d780e0598bfe8c982661d1aa (diff) | |
| parent | 1b41b875dcd24c662b947731f48f4d1c7131fa0b (diff) | |
Merge pull request #329 from bunnei/shader-gen-part-1
OpenGL shader generation part 1
Diffstat (limited to 'src/common/hash.h')
| -rw-r--r-- | src/common/hash.h | 55 |
1 files changed, 50 insertions, 5 deletions
diff --git a/src/common/hash.h b/src/common/hash.h index ee2560dad..73c326980 100644 --- a/src/common/hash.h +++ b/src/common/hash.h @@ -5,12 +5,12 @@ #pragma once #include <cstddef> +#include <cstring> +#include "common/cityhash.h" #include "common/common_types.h" namespace Common { -void MurmurHash3_128(const void* key, size_t len, u32 seed, void* out); - /** * Computes a 64-bit hash over the specified block of data * @param data Block of data to compute hash over @@ -18,9 +18,54 @@ void MurmurHash3_128(const void* key, size_t len, u32 seed, void* out); * @returns 64-bit hash value that was computed over the data block */ static inline u64 ComputeHash64(const void* data, size_t len) { - u64 res[2]; - MurmurHash3_128(data, len, 0, res); - return res[0]; + return CityHash64(static_cast<const char*>(data), len); +} + +/** + * Computes a 64-bit hash of a struct. In addition to being trivially copyable, it is also critical + * that either the struct includes no padding, or that any padding is initialized to a known value + * by memsetting the struct to 0 before filling it in. + */ +template <typename T> +static inline u64 ComputeStructHash64(const T& data) { + static_assert(std::is_trivially_copyable<T>(), + "Type passed to ComputeStructHash64 must be trivially copyable"); + return ComputeHash64(&data, sizeof(data)); } +/// A helper template that ensures the padding in a struct is initialized by memsetting to 0. +template <typename T> +struct HashableStruct { + // In addition to being trivially copyable, T must also have a trivial default constructor, + // because any member initialization would be overridden by memset + static_assert(std::is_trivial<T>(), "Type passed to HashableStruct must be trivial"); + /* + * We use a union because "implicitly-defined copy/move constructor for a union X copies the + * object representation of X." and "implicitly-defined copy assignment operator for a union X + * copies the object representation (3.9) of X." = Bytewise copy instead of memberwise copy. + * This is important because the padding bytes are included in the hash and comparison between + * objects. + */ + union { + T state; + }; + + HashableStruct() { + // Memset structure to zero padding bits, so that they will be deterministic when hashing + std::memset(&state, 0, sizeof(T)); + } + + bool operator==(const HashableStruct<T>& o) const { + return std::memcmp(&state, &o.state, sizeof(T)) == 0; + }; + + bool operator!=(const HashableStruct<T>& o) const { + return !(*this == o); + }; + + size_t Hash() const { + return Common::ComputeStructHash64(state); + } +}; + } // namespace Common |
