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authorbunnei <bunneidev@gmail.com>2016-05-25 16:40:36 -0400
committerbunnei <bunneidev@gmail.com>2016-05-25 16:40:36 -0400
commitf50a32bfce099eeff510e5e314b91dcf65d317ac (patch)
tree5bc0347199d722861ba09897e6c6e9015cf026bc /src/citra_qt/game_list.cpp
parentc106f71bebdc6fffc03967f5a57618cfbe2ebaed (diff)
parent080a2d719ca825961ec2db5f26ad22e43d456c5a (diff)
Merge pull request #1817 from linkmauve/smdh-stuff
Improve SMDH support in loaders and frontends
Diffstat (limited to 'src/citra_qt/game_list.cpp')
-rw-r--r--src/citra_qt/game_list.cpp22
1 files changed, 4 insertions, 18 deletions
diff --git a/src/citra_qt/game_list.cpp b/src/citra_qt/game_list.cpp
index d4ac9c96e..570647539 100644
--- a/src/citra_qt/game_list.cpp
+++ b/src/citra_qt/game_list.cpp
@@ -132,30 +132,16 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, bool d
if (deep_scan && FileUtil::IsDirectory(physical_name)) {
AddFstEntriesToGameList(physical_name, true);
} else {
- std::string filename_filename, filename_extension;
- Common::SplitPath(physical_name, nullptr, &filename_filename, &filename_extension);
-
- Loader::FileType guessed_filetype = Loader::GuessFromExtension(filename_extension);
- if (guessed_filetype == Loader::FileType::Unknown)
- return true;
- Loader::FileType filetype = Loader::IdentifyFile(physical_name);
- if (filetype == Loader::FileType::Unknown) {
- LOG_WARNING(Frontend, "File %s is of indeterminate type and is possibly corrupted.", physical_name.c_str());
+ std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(physical_name);
+ if (!loader)
return true;
- }
- if (guessed_filetype != filetype) {
- LOG_WARNING(Frontend, "Filetype and extension of file %s do not match.", physical_name.c_str());
- }
std::vector<u8> smdh;
- std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(FileUtil::IOFile(physical_name, "rb"), filetype, filename_filename, physical_name);
-
- if (loader)
- loader->ReadIcon(smdh);
+ loader->ReadIcon(smdh);
emit EntryReady({
new GameListItemPath(QString::fromStdString(physical_name), smdh),
- new GameListItem(QString::fromStdString(Loader::GetFileTypeString(filetype))),
+ new GameListItem(QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
new GameListItemSize(FileUtil::GetSize(physical_name)),
});
}