diff options
| author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> | 2016-05-17 23:06:33 +0100 |
|---|---|---|
| committer | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> | 2016-05-21 17:09:56 +0100 |
| commit | 8fc9c0312660aa8b74a1251f02dfedc84da5b96b (patch) | |
| tree | 490fc1f96a96654b59c933c864aa792161399cbb /src/citra/citra.cpp | |
| parent | 51ee2d2eb1ff41a39fb3779f3ffa11979ee15e26 (diff) | |
Loader, Frontends: Refactor loader creation and game loading
This allows frontends to keep a single loader and use it multiple times
e.g. for code loading and SMDH parsing.
Diffstat (limited to 'src/citra/citra.cpp')
| -rw-r--r-- | src/citra/citra.cpp | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/src/citra/citra.cpp b/src/citra/citra.cpp index b4501eb2e..aa3bf94ca 100644 --- a/src/citra/citra.cpp +++ b/src/citra/citra.cpp @@ -114,7 +114,13 @@ int main(int argc, char **argv) { System::Init(emu_window.get()); SCOPE_EXIT({ System::Shutdown(); }); - Loader::ResultStatus load_result = Loader::LoadFile(boot_filename); + std::unique_ptr<Loader::AppLoader> loader = Loader::GetFileLoader(boot_filename); + if (!loader) { + LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", boot_filename.c_str()); + return -1; + } + + Loader::ResultStatus load_result = loader->Load(); if (Loader::ResultStatus::Success != load_result) { LOG_CRITICAL(Frontend, "Failed to load ROM (Error %i)!", load_result); return -1; |
