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| author | Billy Laws <blaws05@gmail.com> | 2023-03-18 20:57:00 +0000 |
|---|---|---|
| committer | Billy Laws <blaws05@gmail.com> | 2023-03-27 21:34:28 +0100 |
| commit | ea5dd02db9bdb9759a400907672ec6606bebb96b (patch) | |
| tree | 9f6f4f4662eb48ad57fe713e29f6b98778f263bf /src/audio_core/renderer/system_manager.h | |
| parent | d8fc3f403b62e2b3d67ec08791fdc66847ddb4ac (diff) | |
audio: Wait for samples on the emulated DSP side to avoid desyncs
Waiting on the host side is inaccurate and leads to desyncs in the event of the sink missing a deadline that require stalls to fix. By waiting for the sink to have space before even starting rendering such desyncs can be avoided.
Diffstat (limited to 'src/audio_core/renderer/system_manager.h')
| -rw-r--r-- | src/audio_core/renderer/system_manager.h | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/src/audio_core/renderer/system_manager.h b/src/audio_core/renderer/system_manager.h index 415ddb74f..1f0bbd8b4 100644 --- a/src/audio_core/renderer/system_manager.h +++ b/src/audio_core/renderer/system_manager.h @@ -68,11 +68,6 @@ private: */ void ThreadFunc(); - /** - * Signalling core timing thread to run ThreadFunc. - */ - std::optional<std::chrono::nanoseconds> ThreadFunc2(s64 time); - enum class StreamState { Filling, Steady, @@ -95,8 +90,6 @@ private: ADSP::ADSP& adsp; /// AudioRenderer mailbox for communication ADSP::AudioRenderer_Mailbox* mailbox{}; - /// Core timing event to signal main thread - std::shared_ptr<Core::Timing::EventType> thread_event; /// Atomic for main thread to wait on std::atomic<bool> update{}; }; |
