diff options
| author | Kelebek1 <eeeedddccc@hotmail.co.uk> | 2022-07-16 23:48:45 +0100 |
|---|---|---|
| committer | Kelebek1 <eeeedddccc@hotmail.co.uk> | 2022-07-22 01:11:32 +0100 |
| commit | 458da8a94877677f086f06cdeecf959ec4283a33 (patch) | |
| tree | 583166d77602ad90a0d552f37de8729ad80fd6c1 /src/audio_core/renderer/command/effect/delay.h | |
| parent | 6e36f4d230b4760ac8f8f4cd087e0d909fb97e40 (diff) | |
Project Andio
Diffstat (limited to 'src/audio_core/renderer/command/effect/delay.h')
| -rw-r--r-- | src/audio_core/renderer/command/effect/delay.h | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/src/audio_core/renderer/command/effect/delay.h b/src/audio_core/renderer/command/effect/delay.h new file mode 100644 index 000000000..b7a15ae6b --- /dev/null +++ b/src/audio_core/renderer/command/effect/delay.h @@ -0,0 +1,60 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include <array> +#include <string> + +#include "audio_core/renderer/command/icommand.h" +#include "audio_core/renderer/effect/delay.h" +#include "common/common_types.h" + +namespace AudioCore::AudioRenderer { +namespace ADSP { +class CommandListProcessor; +} + +/** + * AudioRenderer command for a delay effect. Delays inputs mix buffers according to the parameters + * and state, outputs receives the delayed samples. + */ +struct DelayCommand : ICommand { + /** + * Print this command's information to a string. + * + * @param processor - The CommandListProcessor processing this command. + * @param string - The string to print into. + */ + void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + + /** + * Process this command. + * + * @param processor - The CommandListProcessor processing this command. + */ + void Process(const ADSP::CommandListProcessor& processor) override; + + /** + * Verify this command's data is valid. + * + * @param processor - The CommandListProcessor processing this command. + * @return True if the command is valid, otherwise false. + */ + bool Verify(const ADSP::CommandListProcessor& processor) override; + + /// Input mix buffer offsets for each channel + std::array<s16, MaxChannels> inputs; + /// Output mix buffer offsets for each channel + std::array<s16, MaxChannels> outputs; + /// Input parameters + DelayInfo::ParameterVersion1 parameter; + /// State, updated each call + CpuAddr state; + /// Game-supplied workbuffer (Unused) + CpuAddr workbuffer; + /// Is this effect enabled? + bool effect_enabled; +}; + +} // namespace AudioCore::AudioRenderer |
