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| author | Chloe Marcec <dmarcecguzman@gmail.com> | 2020-11-17 14:14:29 +1100 |
|---|---|---|
| committer | Chloe Marcec <dmarcecguzman@gmail.com> | 2020-11-17 14:14:29 +1100 |
| commit | 9a4beac95a0f88ec312a28d06da8270aa58736e3 (patch) | |
| tree | f3cbfbea9881288a32c52181ad16201f2958946a /src/audio_core/audio_out.h | |
| parent | 87f220efff9970440b7535cbb208d310f8c55a7b (diff) | |
audren: Make use of nodiscard, rework downmixing, release all buffers
Preliminary work for upmixing & general cleanup. Fixes basic issues in games such as Shovel Knight and slightly improves the LEGO games. Upmixing stitll needs to be implemented.
Audio levels in a few games will be fixed as we now use the downmix coefficients when possible instead of supplying our own
Diffstat (limited to 'src/audio_core/audio_out.h')
| -rw-r--r-- | src/audio_core/audio_out.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/audio_core/audio_out.h b/src/audio_core/audio_out.h index b07588287..6ce08cd0d 100644 --- a/src/audio_core/audio_out.h +++ b/src/audio_core/audio_out.h @@ -31,6 +31,9 @@ public: /// Returns a vector of recently released buffers specified by tag for the specified stream std::vector<Buffer::Tag> GetTagsAndReleaseBuffers(StreamPtr stream, std::size_t max_count); + /// Returns a vector of all recently released buffers specified by tag for the specified stream + std::vector<Buffer::Tag> GetTagsAndReleaseBuffers(StreamPtr stream); + /// Starts an audio stream for playback void StartStream(StreamPtr stream); |
