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using System;
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
[Flags]
enum NativeWindowTransform : uint
{
None = 0,
FlipX = 1,
FlipY = 2,
Rotate90 = 4,
Rotate180 = FlipX | FlipY,
Rotate270 = Rotate90 | Rotate180,
InverseDisplay = 8,
NoVSyncCapability = 0x10,
ReturnFrameNumber = 0x20,
}
}
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