blob: f31316d0a581069ba2c102e63cfcaf5537dcf331 (
plain)
1
2
3
4
5
6
7
8
9
10
11
|
#version 450 core
layout (binding = 0, set = 2) uniform sampler2D tex;
layout (location = 0) in vec2 tex_coord;
layout (location = 0) out vec4 colour;
void main()
{
colour = vec4(texture(tex, tex_coord).rgb, 1.0f);
}
|