1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
|
using Ryujinx.Memory.Range;
using System;
using System.Collections.Generic;
using System.Threading;
namespace Ryujinx.Memory.Tracking
{
/// <summary>
/// A tracking handle for a given region of virtual memory. The Dirty flag is updated whenever any changes are made,
/// and an action can be performed when the region is read to or written from.
/// </summary>
public class RegionHandle : IRegionHandle, IRange
{
public bool Dirty { get; private set; }
public bool Unmapped { get; private set; }
public ulong Address { get; }
public ulong Size { get; }
public ulong EndAddress { get; }
internal IMultiRegionHandle Parent { get; set; }
internal int SequenceNumber { get; set; }
private event Action _onDirty;
private RegionSignal _preAction; // Action to perform before a read or write. This will block the memory access.
private readonly List<VirtualRegion> _regions;
private readonly MemoryTracking _tracking;
private bool _disposed;
internal MemoryPermission RequiredPermission => _preAction != null ? MemoryPermission.None : (Dirty ? MemoryPermission.ReadAndWrite : MemoryPermission.Read);
internal RegionSignal PreAction => _preAction;
/// <summary>
/// Create a new region handle. The handle is registered with the given tracking object,
/// and will be notified of any changes to the specified region.
/// </summary>
/// <param name="tracking">Tracking object for the target memory block</param>
/// <param name="address">Virtual address of the region to track</param>
/// <param name="size">Size of the region to track</param>
/// <param name="mapped">True if the region handle starts mapped</param>
internal RegionHandle(MemoryTracking tracking, ulong address, ulong size, bool mapped = true)
{
Dirty = mapped;
Unmapped = !mapped;
Address = address;
Size = size;
EndAddress = address + size;
_tracking = tracking;
_regions = tracking.GetVirtualRegionsForHandle(address, size);
foreach (var region in _regions)
{
region.Handles.Add(this);
}
}
/// <summary>
/// Signal that a memory action occurred within this handle's virtual regions.
/// </summary>
/// <param name="write">Whether the region was written to or read</param>
internal void Signal(ulong address, ulong size, bool write)
{
RegionSignal action = Interlocked.Exchange(ref _preAction, null);
action?.Invoke(address, size);
if (write)
{
bool oldDirty = Dirty;
Dirty = true;
if (!oldDirty)
{
_onDirty?.Invoke();
}
Parent?.SignalWrite();
}
}
/// <summary>
/// Consume the dirty flag for this handle, and reprotect so it can be set on the next write.
/// </summary>
public void Reprotect(bool asDirty = false)
{
Dirty = asDirty;
lock (_tracking.TrackingLock)
{
foreach (VirtualRegion region in _regions)
{
region.UpdateProtection();
}
}
}
/// <summary>
/// Register an action to perform when the tracked region is read or written.
/// The action is automatically removed after it runs.
/// </summary>
/// <param name="action">Action to call on read or write</param>
public void RegisterAction(RegionSignal action)
{
RegionSignal lastAction = Interlocked.Exchange(ref _preAction, action);
if (lastAction == null && action != lastAction)
{
lock (_tracking.TrackingLock)
{
foreach (VirtualRegion region in _regions)
{
region.UpdateProtection();
}
}
}
}
/// <summary>
/// Register an action to perform when the region is written to.
/// This action will not be removed when it is called - it is called each time the dirty flag is set.
/// </summary>
/// <param name="action">Action to call on dirty</param>
public void RegisterDirtyEvent(Action action)
{
_onDirty += action;
}
/// <summary>
/// Add a child virtual region to this handle.
/// </summary>
/// <param name="region">Virtual region to add as a child</param>
internal void AddChild(VirtualRegion region)
{
_regions.Add(region);
}
/// <summary>
/// Signal that this handle has been mapped or unmapped.
/// </summary>
/// <param name="mapped">True if the handle has been mapped, false if unmapped</param>
internal void SignalMappingChanged(bool mapped)
{
if (Unmapped == mapped)
{
Unmapped = !mapped;
if (Unmapped)
{
Dirty = false;
}
}
}
/// <summary>
/// Check if this region overlaps with another.
/// </summary>
/// <param name="address">Base address</param>
/// <param name="size">Size of the region</param>
/// <returns>True if overlapping, false otherwise</returns>
public bool OverlapsWith(ulong address, ulong size)
{
return Address < address + size && address < EndAddress;
}
/// <summary>
/// Dispose the handle. Within the tracking lock, this removes references from virtual regions.
/// </summary>
public void Dispose()
{
if (_disposed)
{
throw new ObjectDisposedException(GetType().FullName);
}
_disposed = true;
lock (_tracking.TrackingLock)
{
foreach (VirtualRegion region in _regions)
{
region.RemoveHandle(this);
}
}
}
}
}
|