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using ChocolArm64.Memory;
using System;
using System.Collections.Generic;
namespace Ryujinx.HLE.OsHle.Handles
{
class HSharedMem
{
private List<(AMemory, long)> Positions;
public EventHandler<EventArgs> MemoryMapped;
public EventHandler<EventArgs> MemoryUnmapped;
public HSharedMem()
{
Positions = new List<(AMemory, long)>();
}
public void AddVirtualPosition(AMemory Memory, long Position)
{
lock (Positions)
{
Positions.Add((Memory, Position));
MemoryMapped?.Invoke(this, EventArgs.Empty);
}
}
public void RemoveVirtualPosition(AMemory Memory, long Position)
{
lock (Positions)
{
Positions.Remove((Memory, Position));
MemoryUnmapped?.Invoke(this, EventArgs.Empty);
}
}
public (AMemory, long)[] GetVirtualPositions()
{
return Positions.ToArray();
}
}
}
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