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namespace Ryujinx.HLE.Loaders.Elf
{
struct ElfSymbol
{
public string Name { get; private set; }
public ElfSymbolType Type { get; private set; }
public ElfSymbolBinding Binding { get; private set; }
public ElfSymbolVisibility Visibility { get; private set; }
public bool IsFuncOrObject =>
Type == ElfSymbolType.STT_FUNC ||
Type == ElfSymbolType.STT_OBJECT;
public bool IsGlobalOrWeak =>
Binding == ElfSymbolBinding.STB_GLOBAL ||
Binding == ElfSymbolBinding.STB_WEAK;
public int SHIdx { get; private set; }
public long Value { get; private set; }
public long Size { get; private set; }
public ElfSymbol(
string Name,
int Info,
int Other,
int SHIdx,
long Value,
long Size)
{
this.Name = Name;
this.Type = (ElfSymbolType)(Info & 0xf);
this.Binding = (ElfSymbolBinding)(Info >> 4);
this.Visibility = (ElfSymbolVisibility)Other;
this.SHIdx = SHIdx;
this.Value = Value;
this.Size = Size;
}
}
}
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