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using Ryujinx.HLE.FileSystem;
namespace Ryujinx.HLE.HOS.Services.Lr
{
[Service("lr")]
class ILocationResolverManager : IpcService
{
public ILocationResolverManager(ServiceCtx context) { }
[Command(0)]
// OpenLocationResolver()
public ResultCode OpenLocationResolver(ServiceCtx context)
{
StorageId storageId = (StorageId)context.RequestData.ReadByte();
MakeObject(context, new ILocationResolver(storageId));
return ResultCode.Success;
}
}
}
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