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path: root/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/MemoryPoolContext.cs
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namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
{
    class MemoryPoolContext
    {
        public MemoryPoolOut OutStatus;

        public MemoryPoolContext()
        {
            OutStatus.State = MemoryPoolState.Detached;
        }
    }
}