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namespace Ryujinx.Graphics
{
struct ValueRange<T>
{
public long Start { get; private set; }
public long End { get; private set; }
public T Value { get; set; }
public ValueRange(long Start, long End, T Value = default(T))
{
this.Start = Start;
this.End = End;
this.Value = Value;
}
}
}
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