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path: root/Ryujinx.Graphics/INvGpuEngine.cs
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using Ryujinx.Graphics.Memory;

namespace Ryujinx.Graphics
{
    interface INvGpuEngine
    {
        int[] Registers { get; }

        void CallMethod(NvGpuVmm Vmm, NvGpuPBEntry PBEntry);
    }
}