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using OpenTK.Graphics.OpenGL;
namespace Ryujinx.Graphics.Gal.OpenGL
{
static class OGLExtension
{
private static bool Initialized = false;
private static bool EnhancedLayouts;
public static bool HasEnhancedLayouts()
{
EnsureInitialized();
return EnhancedLayouts;
}
private static void EnsureInitialized()
{
if (Initialized)
{
return;
}
EnhancedLayouts = HasExtension("GL_ARB_enhanced_layouts");
}
private static bool HasExtension(string Name)
{
int NumExtensions = GL.GetInteger(GetPName.NumExtensions);
for (int Extension = 0; Extension < NumExtensions; Extension++)
{
if (GL.GetString(StringNameIndexed.Extensions, Extension) == Name)
{
return true;
}
}
return false;
}
}
}
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