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using Ryujinx.Graphics.Shader.Decoders;
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.Translation;
using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
namespace Ryujinx.Graphics.Shader.Instructions
{
static partial class InstEmit
{
public static void ShlR(EmitterContext context)
{
InstShlR op = context.GetOp<InstShlR>();
EmitShl(context, GetSrcReg(context, op.SrcA), GetSrcReg(context, op.SrcB), op.Dest, op.M);
}
public static void ShlI(EmitterContext context)
{
InstShlI op = context.GetOp<InstShlI>();
EmitShl(context, GetSrcReg(context, op.SrcA), GetSrcImm(context, Imm20ToSInt(op.Imm20)), op.Dest, op.M);
}
public static void ShlC(EmitterContext context)
{
InstShlC op = context.GetOp<InstShlC>();
EmitShl(context, GetSrcReg(context, op.SrcA), GetSrcCbuf(context, op.CbufSlot, op.CbufOffset), op.Dest, op.M);
}
public static void ShrR(EmitterContext context)
{
InstShrR op = context.GetOp<InstShrR>();
var srcA = GetSrcReg(context, op.SrcA);
var srcB = GetSrcReg(context, op.SrcB);
EmitShr(context, srcA, srcB, op.Dest, op.M, op.Brev, op.Signed);
}
public static void ShrI(EmitterContext context)
{
InstShrI op = context.GetOp<InstShrI>();
var srcA = GetSrcReg(context, op.SrcA);
var srcB = GetSrcImm(context, Imm20ToSInt(op.Imm20));
EmitShr(context, srcA, srcB, op.Dest, op.M, op.Brev, op.Signed);
}
public static void ShrC(EmitterContext context)
{
InstShrC op = context.GetOp<InstShrC>();
var srcA = GetSrcReg(context, op.SrcA);
var srcB = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset);
EmitShr(context, srcA, srcB, op.Dest, op.M, op.Brev, op.Signed);
}
private static void EmitShl(EmitterContext context, Operand srcA, Operand srcB, int rd, bool mask)
{
if (mask)
{
srcB = context.BitwiseAnd(srcB, Const(0x1f));
}
Operand res = context.ShiftLeft(srcA, srcB);
if (!mask)
{
// Clamped shift value.
Operand isLessThan32 = context.ICompareLessUnsigned(srcB, Const(32));
res = context.ConditionalSelect(isLessThan32, res, Const(0));
}
// TODO: X, CC.
context.Copy(GetDest(rd), res);
}
private static void EmitShr(
EmitterContext context,
Operand srcA,
Operand srcB,
int rd,
bool mask,
bool bitReverse,
bool isSigned)
{
if (bitReverse)
{
srcA = context.BitfieldReverse(srcA);
}
if (mask)
{
srcB = context.BitwiseAnd(srcB, Const(0x1f));
}
Operand res = isSigned
? context.ShiftRightS32(srcA, srcB)
: context.ShiftRightU32(srcA, srcB);
if (!mask)
{
// Clamped shift value.
Operand resShiftBy32;
if (isSigned)
{
resShiftBy32 = context.ShiftRightS32(srcA, Const(31));
}
else
{
resShiftBy32 = Const(0);
}
Operand isLessThan32 = context.ICompareLessUnsigned(srcB, Const(32));
res = context.ConditionalSelect(isLessThan32, res, resShiftBy32);
}
// TODO: X, CC.
context.Copy(GetDest(rd), res);
}
}
}
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