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path: root/Ryujinx.Graphics.Shader/Decoders/BarrierLevel.cs
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namespace Ryujinx.Graphics.Shader.Decoders
{
    enum  BarrierLevel
    {
        Cta = 0,
        Gl  = 1,
        Sys = 2,
        Vc  = 3
    }
}