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path: root/Ryujinx.Graphics.Shader/BufferDescriptor.cs
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namespace Ryujinx.Graphics.Shader
{
    public struct BufferDescriptor
    {
        public int Binding { get; }
        public int Slot { get; }

        public BufferDescriptor(int binding, int slot)
        {
            Binding = binding;
            Slot = slot;
        }
    }
}