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using Ryujinx.Common.Memory;
namespace Ryujinx.Graphics.Nvdec.Types.Vp9
{
struct Segmentation
{
public byte Enabled;
public byte UpdateMap;
public byte TemporalUpdate;
public byte AbsDelta;
public Array8<uint> FeatureMask;
public Array8<Array4<short>> FeatureData;
}
}
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