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path: root/Ryujinx.Graphics.Gpu/State/Size3D.cs
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namespace Ryujinx.Graphics.Gpu.State
{
    /// <summary>
    /// 3D, 2D or 1D texture size.
    /// </summary>
    struct Size3D
    {
        public int Width;
        public int Height;
        public int Depth;
    }
}