blob: abc28fca14b2d88bd1c504cd7d35f46c70501f9c (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
|
namespace Ryujinx.Graphics.Gpu.State
{
/// <summary>
/// Render target depth-stencil buffer state.
/// </summary>
struct RtDepthStencilState
{
public GpuVa Address;
public RtFormat Format;
public MemoryLayout MemoryLayout;
public int LayerSize;
}
}
|