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path: root/Ryujinx.Graphics.Gpu/Memory/IRange.cs
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namespace Ryujinx.Graphics.Gpu.Memory
{
    /// <summary>
    /// Range of memory.
    /// </summary>
    interface IRange
    {
        ulong Address { get; }
        ulong Size    { get; }

        bool OverlapsWith(ulong address, ulong size);
    }
}