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path: root/Ryujinx.Graphics.Gpu/Image/TextureDescriptorType.cs
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namespace Ryujinx.Graphics.Gpu.Image
{
    /// <summary>
    /// The texture descriptor type.
    /// This specifies the texture memory layout.
    /// The texture descriptor structure depends on the type.
    /// </summary>
    enum TextureDescriptorType
    {
        Buffer,
        LinearColorKey,
        Linear,
        BlockLinear,
        BlockLinearColorKey
    }
}