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path: root/Ryujinx.Graphics.Gpu/Image/SamplerMipFilter.cs
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namespace Ryujinx.Graphics.Gpu.Image
{
    /// <summary>
    /// Sampler texture mipmap level filter.
    /// </summary>
    enum SamplerMipFilter
    {
        None = 1,
        Nearest,
        Linear
    }
}