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using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
namespace Ryujinx.Core.OsHle.Utilities
{
class IdPoolWithObj : IEnumerable<KeyValuePair<int, object>>
{
private IdPool Ids;
private ConcurrentDictionary<int, object> Objs;
public IdPoolWithObj()
{
Ids = new IdPool();
Objs = new ConcurrentDictionary<int, object>();
}
public int GenerateId(object Data)
{
int Id = Ids.GenerateId();
if (Id == -1 || !Objs.TryAdd(Id, Data))
{
throw new InvalidOperationException();
}
return Id;
}
public bool ReplaceData(int Id, object Data)
{
if (Objs.ContainsKey(Id))
{
Objs[Id] = Data;
return true;
}
return false;
}
public T GetData<T>(int Id)
{
if (Objs.TryGetValue(Id, out object Data) && Data is T)
{
return (T)Data;
}
return default(T);
}
public void Delete(int Id)
{
if (Objs.TryRemove(Id, out object Obj))
{
if (Obj is IDisposable DisposableObj)
{
DisposableObj.Dispose();
}
Ids.DeleteId(Id);
}
}
IEnumerator<KeyValuePair<int, object>> IEnumerable<KeyValuePair<int, object>>.GetEnumerator()
{
return Objs.GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return Objs.GetEnumerator();
}
}
}
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