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using ChocolArm64.Memory;
namespace Ryujinx.Core.OsHle.Services
{
static partial class Service
{
private const int LangCodesCount = 13;
public static long SetGetAvailableLanguageCodes(ServiceCtx Context)
{
int PtrBuffSize = Context.RequestData.ReadInt32();
if (Context.Request.RecvListBuff.Count > 0)
{
long Position = Context.Request.RecvListBuff[0].Position;
short Size = Context.Request.RecvListBuff[0].Size;
//This should return an array of ints with values matching the LanguageCode enum.
byte[] Data = new byte[Size];
Data[0] = 0;
Data[1] = 1;
AMemoryHelper.WriteBytes(Context.Memory, Position, Data);
}
Context.ResponseData.Write(LangCodesCount);
return 0;
}
}
}
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