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using System;
using System.Collections.Generic;
namespace Ryujinx.Core.OsHle.Services.Nv
{
class NvMapFb
{
private List<long> BufferOffs;
public NvMapFb()
{
BufferOffs = new List<long>();
}
public void AddBufferOffset(long Offset)
{
BufferOffs.Add(Offset);
}
public bool HasBufferOffset(int Index)
{
if ((uint)Index >= BufferOffs.Count)
{
return false;
}
return true;
}
public long GetBufferOffset(int Index)
{
if ((uint)Index >= BufferOffs.Count)
{
throw new ArgumentOutOfRangeException(nameof(Index));
}
return BufferOffs[Index];
}
}
}
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