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path: root/Ryujinx.Core/Loaders/ElfSym.cs
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namespace Ryujinx.Core.Loaders
{
    struct ElfSym
    {
        public string Name { get; private set; }

        public ElfSymType       Type       { get; private set; }
        public ElfSymBinding    Binding    { get; private set; }
        public ElfSymVisibility Visibility { get; private set; }

        public bool IsFuncOrObject =>
            Type == ElfSymType.STT_FUNC ||
            Type == ElfSymType.STT_OBJECT;

        public bool IsGlobalOrWeak => 
            Binding == ElfSymBinding.STB_GLOBAL ||
            Binding == ElfSymBinding.STB_WEAK;

        public int  SHIdx    { get; private set; }
        public long ValueAbs { get; private set; }
        public long Value    { get; private set; }
        public long Size     { get; private set; }

        public ElfSym(
            string Name,
            int    Info, 
            int    Other,
            int    SHIdx,
            long   ImageBase,
            long   Value,
            long   Size)
        {
            this.Name       = Name;
            this.Type       = (ElfSymType)(Info & 0xf);
            this.Binding    = (ElfSymBinding)(Info >> 4);
            this.Visibility = (ElfSymVisibility)Other;
            this.SHIdx      = SHIdx;
            this.ValueAbs   = Value + ImageBase;
            this.Value      = Value;
            this.Size       = Size;
        }
    }
}