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using System.Runtime.InteropServices;
namespace Ryujinx.Core
{
[StructLayout(LayoutKind.Sequential, Size = 0x20)]
public struct HidMouseHeader
{
public ulong TimestampTicks;
public ulong NumEntries;
public ulong LatestEntry;
public ulong MaxEntryIndex;
}
[StructLayout(LayoutKind.Sequential, Size = 0x30)]
public struct HidMouseEntry
{
public ulong Timestamp;
public ulong Timestamp_2;
public uint X;
public uint Y;
public uint VelocityX;
public uint VelocityY;
public uint ScrollVelocityX;
public uint ScrollVelocityY;
public ulong Buttons;
}
[StructLayout(LayoutKind.Sequential, Size = 0x400)]
public struct HidMouse
{
public HidMouseHeader Header;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 17)]
public HidMouseEntry[] Entries;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0xB0)]
public byte[] Padding;
}
}
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