aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Audio.Renderer/Common/EffectType.cs
blob: 8349ecb5bfef9f097af1fe658e994c875cfcf4cb (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
//
// Copyright (c) 2019-2020 Ryujinx
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program.  If not, see <https://www.gnu.org/licenses/>.
//

namespace Ryujinx.Audio.Renderer.Common
{
    /// <summary>
    /// The type of an effect.
    /// </summary>
    public enum EffectType : byte
    {
        /// <summary>
        /// Invalid effect.
        /// </summary>
        Invalid,

        /// <summary>
        /// Effect applying additional mixing capability.
        /// </summary>
        BufferMix,

        /// <summary>
        /// Effect applying custom user effect (via auxiliary buffers).
        /// </summary>
        AuxiliaryBuffer,

        /// <summary>
        /// Effect applying a delay.
        /// </summary>
        Delay,

        /// <summary>
        /// Effect applying a reverberation effect via a given preset.
        /// </summary>
        Reverb,

        /// <summary>
        /// Effect applying a 3D reverberation effect via a given preset.
        /// </summary>
        Reverb3d,

        /// <summary>
        /// Effect applying a biquad filter.
        /// </summary>
        BiquadFilter
    }
}