1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
|
using ARMeilleure.Decoders;
using ARMeilleure.Diagnostics;
using ARMeilleure.Instructions;
using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Memory;
using ARMeilleure.State;
using System;
using System.Collections.Concurrent;
using System.Threading;
using static ARMeilleure.IntermediateRepresentation.OperandHelper;
using static ARMeilleure.IntermediateRepresentation.OperationHelper;
namespace ARMeilleure.Translation
{
public class Translator
{
private const ulong CallFlag = InstEmitFlowHelper.CallFlag;
private const bool AlwaysTranslateFunctions = true; // If false, only translates a single block for lowCq.
private readonly IMemoryManager _memory;
private readonly ConcurrentDictionary<ulong, TranslatedFunction> _funcs;
private readonly JumpTable _jumpTable;
private readonly PriorityQueue<RejitRequest> _backgroundQueue;
private readonly AutoResetEvent _backgroundTranslatorEvent;
private volatile int _threadCount;
public Translator(IJitMemoryAllocator allocator, IMemoryManager memory)
{
_memory = memory;
_funcs = new ConcurrentDictionary<ulong, TranslatedFunction>();
_jumpTable = new JumpTable(allocator);
_backgroundQueue = new PriorityQueue<RejitRequest>(2);
_backgroundTranslatorEvent = new AutoResetEvent(false);
JitCache.Initialize(allocator);
DirectCallStubs.InitializeStubs();
}
private void TranslateQueuedSubs()
{
while (_threadCount != 0)
{
if (_backgroundQueue.TryDequeue(out RejitRequest request))
{
TranslatedFunction func = Translate(request.Address, request.Mode, highCq: true);
_funcs.AddOrUpdate(request.Address, func, (key, oldFunc) => func);
_jumpTable.RegisterFunction(request.Address, func);
}
else
{
_backgroundTranslatorEvent.WaitOne();
}
}
_backgroundTranslatorEvent.Set(); // Wake up any other background translator threads, to encourage them to exit.
}
public void Execute(State.ExecutionContext context, ulong address)
{
if (Interlocked.Increment(ref _threadCount) == 1)
{
// Simple heuristic, should be user configurable in future. (1 for 4 core/ht or less, 2 for 6 core+ht etc).
// All threads are normal priority except from the last, which just fills as much of the last core as the os lets it with a low priority.
// If we only have one rejit thread, it should be normal priority as highCq code is performance critical.
// TODO: Use physical cores rather than logical. This only really makes sense for processors with hyperthreading. Requires OS specific code.
int unboundedThreadCount = Math.Max(1, (Environment.ProcessorCount - 6) / 3);
int threadCount = Math.Min(4, unboundedThreadCount);
for (int i = 0; i < threadCount; i++)
{
bool last = i != 0 && i == unboundedThreadCount - 1;
Thread backgroundTranslatorThread = new Thread(TranslateQueuedSubs)
{
Name = "CPU.BackgroundTranslatorThread." + i,
Priority = last ? ThreadPriority.Lowest : ThreadPriority.Normal
};
backgroundTranslatorThread.Start();
}
}
Statistics.InitializeTimer();
NativeInterface.RegisterThread(context, _memory, this);
do
{
address = ExecuteSingle(context, address);
}
while (context.Running && (address & ~1UL) != 0);
NativeInterface.UnregisterThread();
if (Interlocked.Decrement(ref _threadCount) == 0)
{
_backgroundTranslatorEvent.Set();
}
}
public ulong ExecuteSingle(State.ExecutionContext context, ulong address)
{
TranslatedFunction func = GetOrTranslate(address, context.ExecutionMode);
Statistics.StartTimer();
ulong nextAddr = func.Execute(context);
Statistics.StopTimer(address);
return nextAddr;
}
internal TranslatedFunction GetOrTranslate(ulong address, ExecutionMode mode)
{
// TODO: Investigate how we should handle code at unaligned addresses.
// Currently, those low bits are used to store special flags.
bool isCallTarget = (address & CallFlag) != 0;
address &= ~CallFlag;
if (!_funcs.TryGetValue(address, out TranslatedFunction func))
{
func = Translate(address, mode, highCq: false);
_funcs.TryAdd(address, func);
}
else if (isCallTarget && func.ShouldRejit())
{
_backgroundQueue.Enqueue(0, new RejitRequest(address, mode));
_backgroundTranslatorEvent.Set();
}
return func;
}
private TranslatedFunction Translate(ulong address, ExecutionMode mode, bool highCq)
{
ArmEmitterContext context = new ArmEmitterContext(_memory, _jumpTable, (long)address, highCq, Aarch32Mode.User);
PrepareOperandPool(highCq);
PrepareOperationPool(highCq);
Logger.StartPass(PassName.Decoding);
Block[] blocks = AlwaysTranslateFunctions
? Decoder.DecodeFunction (_memory, address, mode, highCq)
: Decoder.DecodeBasicBlock(_memory, address, mode);
Logger.EndPass(PassName.Decoding);
Logger.StartPass(PassName.Translation);
EmitSynchronization(context);
if (blocks[0].Address != address)
{
context.Branch(context.GetLabel(address));
}
ControlFlowGraph cfg = EmitAndGetCFG(context, blocks);
Logger.EndPass(PassName.Translation);
Logger.StartPass(PassName.RegisterUsage);
RegisterUsage.RunPass(cfg, mode, isCompleteFunction: false);
Logger.EndPass(PassName.RegisterUsage);
OperandType[] argTypes = new OperandType[] { OperandType.I64 };
CompilerOptions options = highCq ? CompilerOptions.HighCq : CompilerOptions.None;
GuestFunction func = Compiler.Compile<GuestFunction>(cfg, argTypes, OperandType.I64, options);
ResetOperandPool(highCq);
ResetOperationPool(highCq);
return new TranslatedFunction(func, rejit: !highCq);
}
private static ControlFlowGraph EmitAndGetCFG(ArmEmitterContext context, Block[] blocks)
{
for (int blkIndex = 0; blkIndex < blocks.Length; blkIndex++)
{
Block block = blocks[blkIndex];
context.CurrBlock = block;
context.MarkLabel(context.GetLabel(block.Address));
for (int opcIndex = 0; opcIndex < block.OpCodes.Count; opcIndex++)
{
OpCode opCode = block.OpCodes[opcIndex];
context.CurrOp = opCode;
bool isLastOp = opcIndex == block.OpCodes.Count - 1;
if (isLastOp && block.Branch != null && block.Branch.Address <= block.Address)
{
EmitSynchronization(context);
}
Operand lblPredicateSkip = null;
if (opCode is OpCode32 op && op.Cond < Condition.Al)
{
lblPredicateSkip = Label();
InstEmitFlowHelper.EmitCondBranch(context, lblPredicateSkip, op.Cond.Invert());
}
if (opCode.Instruction.Emitter != null)
{
opCode.Instruction.Emitter(context);
}
else
{
throw new InvalidOperationException($"Invalid instruction \"{opCode.Instruction.Name}\".");
}
if (lblPredicateSkip != null)
{
context.MarkLabel(lblPredicateSkip);
// If this is the last op on the block, and there's no "next" block
// after this one, then we have to return right now, with the address
// of the next instruction to be executed (in the case that the condition
// is false, and the branch was not taken, as all basic blocks should end
// with some kind of branch).
if (isLastOp && block.Next == null)
{
InstEmitFlowHelper.EmitTailContinue(context, Const(opCode.Address + (ulong)opCode.OpCodeSizeInBytes));
}
}
}
}
return context.GetControlFlowGraph();
}
private static void EmitSynchronization(EmitterContext context)
{
long countOffs = NativeContext.GetCounterOffset();
Operand countAddr = context.Add(context.LoadArgument(OperandType.I64, 0), Const(countOffs));
Operand count = context.Load(OperandType.I32, countAddr);
Operand lblNonZero = Label();
Operand lblExit = Label();
context.BranchIfTrue(lblNonZero, count);
Operand running = context.Call(new _Bool(NativeInterface.CheckSynchronization));
context.BranchIfTrue(lblExit, running);
context.Return(Const(0L));
context.Branch(lblExit);
context.MarkLabel(lblNonZero);
count = context.Subtract(count, Const(1));
context.Store(countAddr, count);
context.MarkLabel(lblExit);
}
}
}
|