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using ARMeilleure.Decoders;
using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Translation;
using System;
using System.Diagnostics;
using static ARMeilleure.Instructions.InstEmitSimdHelper32;
using static ARMeilleure.IntermediateRepresentation.OperandHelper;
namespace ARMeilleure.Instructions
{
static partial class InstEmit32
{
public static void Vshl(ArmEmitterContext context)
{
OpCode32SimdShImm op = (OpCode32SimdShImm)context.CurrOp;
EmitVectorUnaryOpZx32(context, (op1) => context.ShiftLeft(op1, Const(op.Shift)));
}
public static void Vshl_I(ArmEmitterContext context)
{
OpCode32SimdReg op = (OpCode32SimdReg)context.CurrOp;
if (op.U)
{
EmitVectorBinaryOpZx32(context, (op1, op2) => EmitShlRegOp(context, op2, op1, op.Size, true));
}
else
{
EmitVectorBinaryOpSx32(context, (op1, op2) => EmitShlRegOp(context, op2, op1, op.Size, false));
}
}
public static void Vshr(ArmEmitterContext context)
{
OpCode32SimdShImm op = (OpCode32SimdShImm)context.CurrOp;
int shift = (8 << op.Size) - op.Shift; // Shr amount is flipped.
int maxShift = (8 << op.Size) - 1;
if (op.U)
{
EmitVectorUnaryOpZx32(context, (op1) => (shift > maxShift) ? Const(op1.Type, 0) : context.ShiftRightUI(op1, Const(shift)));
}
else
{
EmitVectorUnaryOpSx32(context, (op1) => context.ShiftRightSI(op1, Const(Math.Min(maxShift, shift))));
}
}
public static void Vshrn(ArmEmitterContext context)
{
OpCode32SimdShImm op = (OpCode32SimdShImm)context.CurrOp;
int shift = (8 << op.Size) - op.Shift; // Shr amount is flipped.
EmitVectorUnaryNarrowOp32(context, (op1) => context.ShiftRightUI(op1, Const(shift)));
}
private static Operand EmitShlRegOp(ArmEmitterContext context, Operand op, Operand shiftLsB, int size, bool unsigned)
{
if (shiftLsB.Type == OperandType.I64)
{
shiftLsB = context.ConvertI64ToI32(shiftLsB);
}
shiftLsB = context.SignExtend8(OperandType.I32, shiftLsB);
Debug.Assert((uint)size < 4u);
Operand negShiftLsB = context.Negate(shiftLsB);
Operand isPositive = context.ICompareGreaterOrEqual(shiftLsB, Const(0));
Operand shl = context.ShiftLeft(op, shiftLsB);
Operand shr = unsigned ? context.ShiftRightUI(op, negShiftLsB) : context.ShiftRightSI(op, negShiftLsB);
Operand res = context.ConditionalSelect(isPositive, shl, shr);
if (unsigned)
{
Operand isOutOfRange = context.BitwiseOr(
context.ICompareGreaterOrEqual(shiftLsB, Const(8 << size)),
context.ICompareGreaterOrEqual(negShiftLsB, Const(8 << size)));
return context.ConditionalSelect(isOutOfRange, Const(op.Type, 0), res);
}
else
{
Operand isOutOfRange0 = context.ICompareGreaterOrEqual(shiftLsB, Const(8 << size));
Operand isOutOfRangeN = context.ICompareGreaterOrEqual(negShiftLsB, Const(8 << size));
// Also zero if shift is too negative, but value was positive.
isOutOfRange0 = context.BitwiseOr(isOutOfRange0, context.BitwiseAnd(isOutOfRangeN, context.ICompareGreaterOrEqual(op, Const(op.Type, 0))));
Operand min = (op.Type == OperandType.I64) ? Const(-1L) : Const(-1);
return context.ConditionalSelect(isOutOfRange0, Const(op.Type, 0), context.ConditionalSelect(isOutOfRangeN, min, res));
}
}
}
}
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