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A backup of the Ryujinx master git branch.
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2023-09-04
Fix layer size for 3D textures with NPOT depth (#5640)
gdkchan
2023-09-02
Vulkan: Device Local and higher invocation count for buffer conversions (#5623)
riperiperi
2023-09-01
Fix numeric SWKB validation (#5627)
Isaac Marovitz
2023-08-30
opus: Implement GetWorkBufferSizeExEx and GetWorkBufferSizeForMultiStreamExEx...
Ac_K
2023-08-29
Geometry shader emulation for macOS (#5551)
gdkchan
2023-08-29
Add SmallChange properties to the rest of the sliders (fixes keyboard input)....
MutantAura
2023-08-23
Vulkan: Fix MoltenVK flickering (#5612)
riperiperi
2023-08-20
Fix invalid audio renderer buffer size when end offset < start offset (#5588)
gdkchan
2023-08-19
Fix debug assert on services without pointer buffer (#5599)
gdkchan
2023-08-18
Implement support for masked stencil clears on Vulkan (#5589)
gdkchan
2023-08-17
mm: Migrate service in Horizon project (#5580)
Ac_K
2023-08-16
Fix vote and shuffle shader instructions on AMD GPUs (#5540)
gdkchan
2023-08-16
Prefer jagged arrays over multidimensional (#5562)
Marco Carvalho
2023-08-16
Declare and use gl_PerVertex block for VTG per-vertex built-ins (#5576)
gdkchan
2023-08-16
Vulkan: Periodically free regions of the staging buffer (#5572)
riperiperi
2023-08-16
GPU: Add Z16RUnormGUintBUintAUint Format (#5578)
riperiperi
2023-08-16
UI: New Crowdin updates (#4758)
Ac_K
2023-08-16
Implement scaled vertex format emulation (#5564)
gdkchan
2023-08-14
Vulkan: Buffer Mirrors for MacOS performance (#4899)
riperiperi
2023-08-14
Simplify resolution scale updates (#5541)
gdkchan
2023-08-14
GPU: Track basic buffer copies that modify texture memory (#5554)
riperiperi
2023-08-13
Delete ShaderConfig and organize shader resources/definitions better (#5509)
gdkchan
2023-08-13
"static readonly" constants should be "const" instead (#5560)
Marco Carvalho
2023-08-13
Remove animations on listbox items (#5563)
MutantAura
2023-08-12
Ava UI: Make some settings methods async (#5332)
MutantAura
2023-08-12
Ava UI: Allow DPI switching (#5558)
riperiperi
2023-08-12
Ava UI: Avalonia 11 & FluentAvalonia 2 Support (#4362)
Isaac Marovitz
2023-08-10
[Hotfix] hid: Prevent out of bounds array access (#5547)
TSRBerry
2023-08-09
Allow access to code memory for exefs mods (#5518)
TSRBerry
2023-08-07
Implement color space passthrough option (#5531)
jcm
2023-08-07
Do not add more code after alpha test discard on fragment shader (#5529)
gdkchan
2023-08-06
GPU: Don't sync/bind index buffer when it's not in use (#5526)
riperiperi
2023-08-03
Enable VK_EXT_4444_formats (#5525)
sunshineinabox
2023-07-30
(Graphics.Shader): Handle EmitSuatom constant dests and EmitSuld zero dest re...
Domenico V
2023-07-30
CPU (A64): Add Fmaxp & Fminp Scalar Inst.s, Fast & Slow Paths; with Tests. (#...
Domenico V
2023-07-29
Fix incorrect fragment origin when YNegate is enabled (#4673)
gdkchan
2023-07-24
Add workflow to automatically check code style issues for PRs (#4670)
TSRBerry
2023-07-21
ava: Fix regression on title updater and dlc manager window caused by preciou...
Mary
2023-07-21
Ava UI: Remove `IsActive` checks from dialog methods (#5456)
MutantAura
2023-07-19
HLE: Fix corrupted Mii structs (#5468)
TSRBerry
2023-07-17
[Hotfix] sockets: Resolve empty port requests to 0 again (#5459)
TSRBerry
2023-07-16
cpu: Hotfix missing ToNearest rounding mode cases
TSRBerry
2023-07-16
[Ryujinx.HLE] Address dotnet-format issues (#5380)
TSRBerry
2023-07-14
Fix some Vulkan validation errors (#5452)
gdkchan
2023-07-11
Move ShaderBinaries into individual .spv files (#5280)
ealekseychik
2023-07-11
Move support buffer update out of the backends (#5411)
gdkchan
2023-07-11
MacOS: Allow barriers inside a render pass for non-Apple GPUs and don't treat...
gleng
2023-07-11
MacOS: Fix rendering on AMD GPUs (#5446)
gleng
2023-07-07
[Ryujinx.Ava] Address dotnet-format issues (#5361)
TSRBerry
2023-07-06
Revert "sdl: set `SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS` to 0 (#5433)" (#...
Mary
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