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Ryujinx.Graphics.Vulkan
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Author
2023-06-15
Inheritance list should not be redundant (#5230)
Marco Carvalho
2023-06-15
Blocks should be synchronized on read-only fields (#5212)
Marco Carvalho
2023-06-10
Implement transform feedback emulation for hardware without native support (#...
gdkchan
2023-06-09
Removing shift by 0 (#5249)
Marco Carvalho
2023-06-08
Vulkan: Use aspect flags for identity views for bindings (#5267)
riperiperi
2023-06-08
Remove barrier on Intel if control flow is potentially divergent (#5044)
gdkchan
2023-06-08
Implement soft float64 conversion on shaders when host has no support (#5159)
gdkchan
2023-06-03
Implement shader storage buffer operations using new Load/Store instructions ...
gdkchan
2023-06-03
Allow BGRA images on Vulkan (#5203)
gdkchan
2023-06-01
Vulkan: Include DepthMode in ProgramPipelineState (#5185)
riperiperi
2023-05-31
Skip draws with zero vertex count (#5149)
gdkchan
2023-05-29
Make sure blend is disabled if render target has integer format (#5122)
gdkchan
2023-05-29
Workaround for MoltenVK barrier issues (#5118)
gdkchan
2023-05-29
Fix incorrect vertex attribute format change (#5112)
gdkchan
2023-05-28
Add support for VK_EXT_depth_clip_control. (#5027)
cstamford
2023-05-25
Truncate vertex attribute format if it exceeds stride on MoltenVK (#5094)
gdkchan
2023-05-23
Vulkan: Do not set storage flag for multisample textures if not supported (#5...
gdkchan
2023-05-21
Fix crash in SettingsViewModel when Vulkan isn't available (#4985)
jhorv
2023-05-21
Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025)
gdkchan
2023-05-20
Limit compute storage buffer size (#5028)
gdkchan
2023-05-18
Fix Vulkan blit-like operations swizzle (#5003)
gdkchan
2023-05-13
Vulkan: Device map buffers written more than flushed (#4911)
riperiperi
2023-05-11
Vulkan: Partially workaround MoltenVK InvalidResource error (#4880)
riperiperi
2023-05-10
fix(mvk): resumeLostDevice (#4800)
Aaron O'Mullan
2023-05-08
vulkan: Pass Vk instance to VulkanRenderer (#4859)
Mary
2023-05-08
vulkan: Avoid hardcoding features in CreateDevice (#4858)
Mary
2023-05-08
Vulkan: Simplify MultiFenceHolder and managing them (#4845)
riperiperi
2023-05-08
Vulkan: Batch vertex buffer updates (#4843)
riperiperi
2023-05-03
Vulkan: Record modifications after changing the framebuffer (#4775)
riperiperi
2023-05-01
GPU: Pre-emptively flush textures that are flushed often (to imported memory ...
riperiperi
2023-04-27
Move solution and projects to src
TSR Berry