| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-11-15 | Migrate to .NET 8 (#5887) | Zoltan Csizmadia | |
| * Change TargetFramework to net8.0 * Disable info messages * Fix warings * Disable additional analyzer messages * Fix typo * Add whitespace * Fix ref vs in warnings * Use explicit [In] on array parameters * No need to guard Remove with Contains * Use 'ArgumentOutOfRangeException.ThrowIf...' instead of explicitly throwing a new exception instance * Bump .NET SDK version * Enable JsonSerializerIsReflectionEnabledByDefault * Use 8.0.100 GA release * Bump System package versions --------- Co-authored-by: Zoltan Csizmadia <Zoltan.Csizmadia@vericast.com> | |||
| 2023-08-18 | Implement support for masked stencil clears on Vulkan (#5589) | gdkchan | |
| * Implement support for masked stencil clears on Vulkan * PR feedback | |||
| 2023-07-11 | Move ShaderBinaries into individual .spv files (#5280) | ealekseychik | |
| * Move ShaderBinaries into individual spv files * Rename binaries directory, remove variables and add helper method instead * Update .csproj file * Move ShaderBinaries into individual spv files * Rename binaries directory, remove variables and add helper method instead * Split shader binaries into folders, use string.Join to create filepath * Move files back to general binaries folder * Remove ShaderSource suffix from file names --------- Co-authored-by: Egor Alekseychik <e.alekseychik@syberry.com> Co-authored-by: Gabriel A <gab.dark.100@gmail.com> | |||
| 2023-04-27 | Move solution and projects to src | TSR Berry | |
