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Ryujinx.Graphics.Vulkan
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FramebufferParams.cs
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Author
2024-09-01
Vulkan: Feedback loop detection and barriers (#7226)
riperiperi
2024-09-01
Vulkan: Update Silk.NET to 2.21 (#7266)
riperiperi
2024-07-17
Vulkan: Defer guest barriers, and improve image barrier timings (#7012)
riperiperi
2024-05-23
Workaround AMD bug on logic op with float framebuffer (#6852)
gdkchan
2024-02-17
Vulkan: Improve texture barrier usage, timing and batching (#6240)
riperiperi
2024-01-31
Vulkan: Add Render Pass / Framebuffer Cache (#6182)
riperiperi
2023-12-04
editorconfig: Set default encoding to UTF-8 (#5793)
TSRBerry
2023-09-14
Fix some Vulkan validation errors (mostly related to barriers) (#5603)
gdkchan
2023-08-18
Implement support for masked stencil clears on Vulkan (#5589)
gdkchan
2023-07-14
Fix some Vulkan validation errors (#5452)
gdkchan
2023-07-01
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
TSRBerry
2023-05-29
Make sure blend is disabled if render target has integer format (#5122)
gdkchan
2023-04-27
Move solution and projects to src
TSR Berry