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Ryujinx.Graphics.Vulkan
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BufferManager.cs
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Author
2024-09-01
Vulkan: Update Silk.NET to 2.21 (#7266)
riperiperi
2024-06-26
Resolve some Vulkan validation errors (#6915)
sunshineinabox
2024-05-19
GPU: Migrate buffers on GPU project, pre-emptively flush device local mapping...
riperiperi
2024-01-25
Vulkan: Use staging buffer for temporary constants (#6168)
riperiperi
2023-12-04
Implement support for multi-range buffers using Vulkan sparse mappings (#5427)
gdkchan
2023-12-04
editorconfig: Set default encoding to UTF-8 (#5793)
TSRBerry
2023-08-14
Vulkan: Buffer Mirrors for MacOS performance (#4899)
riperiperi
2023-07-01
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
TSRBerry
2023-06-28
Apply new naming rule to all projects except Vp9 (#5407)
TSRBerry
2023-06-03
Implement shader storage buffer operations using new Load/Store instructions ...
gdkchan
2023-05-20
Limit compute storage buffer size (#5028)
gdkchan
2023-05-01
GPU: Pre-emptively flush textures that are flushed often (to imported memory ...
riperiperi
2023-04-27
Move solution and projects to src
TSR Berry