| Age | Commit message (Expand) | Author |
|---|---|---|
| 2024-06-16 | Extend bindless elimination to catch a few more specific cases (#6921) | gdkchan |
| 2024-04-07 | Add support for large sampler arrays on Vulkan (#6489) | gdkchan |
| 2024-03-16 | chore: remove repetitive words (#6500) | standstaff |
| 2023-08-13 | Delete ShaderConfig and organize shader resources/definitions better (#5509) | gdkchan |
| 2023-06-28 | [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) | TSRBerry |
| 2023-06-08 | Implement soft float64 conversion on shaders when host has no support (#5159) | gdkchan |
| 2023-06-03 | Implement shader storage buffer operations using new Load/Store instructions ... | gdkchan |
| 2023-05-20 | Replace constant buffer access on shader with new Load instruction (#4646) | gdkchan |
| 2023-05-19 | Eliminate redundant multiplications by gl_FragCoord.w on the shader (#4578) | gdkchan |
| 2023-05-05 | Allow any shader SSBO constant buffer slot and offset (#2237) | gdkchan |
| 2023-04-27 | Move solution and projects to src | TSR Berry |
