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path: root/src/Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs
AgeCommit message (Expand)Author
2024-05-26Allow texture arrays to use separate descriptor sets on Vulkan (#6870)gdkchan
2024-02-04Fix depth compare value for TLD4S shader instruction with offset (#6253)gdkchan
2024-02-04Remove component operand for texture gather with depth compare (#6247)gdkchan
2023-10-22Fix NRE on gather operations with depth compare on macOS (#5832)gdkchan
2023-10-03Implement textureSamples texture query shader instruction (#5750)gdkchan
2023-08-16Prefer jagged arrays over multidimensional (#5562)Marco Carvalho
2023-08-13Delete ShaderConfig and organize shader resources/definitions better (#5509)gdkchan
2023-07-03Stop identifying shader textures with handle and cbuf, use binding instead (#...gdkchan
2023-06-28[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)TSRBerry
2023-04-27Move solution and projects to srcTSR Berry