| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-02-10 | Make IOpenGLContext.HasContext context dependent (#6290) | Mary Guillemard | |
| This makes IOpenGLContext.HasContext not static and be implementable. By doing this, we can support more than WGL and WGL. This also allows the SDL2 headless version to run under Wayland. Signed-off-by: Mary <mary@mary.zone> | |||
| 2023-12-04 | editorconfig: Set default encoding to UTF-8 (#5793) | TSRBerry | |
| * editorconfig: Add default charset * Change file encoding from UTF-8-BOM to UTF-8 | |||
| 2023-04-27 | Move solution and projects to src | TSR Berry | |
