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path: root/src/Ryujinx.Graphics.Gpu
AgeCommit message (Expand)Author
2023-05-21Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025)gdkchan
2023-05-20Replace constant buffer access on shader with new Load instruction (#4646)gdkchan
2023-05-20Limit compute storage buffer size (#5028)gdkchan
2023-05-20SPIR-V: Only allow implicit LOD sampling on fragment (#5026)riperiperi
2023-05-19Eliminate redundant multiplications by gl_FragCoord.w on the shader (#4578)gdkchan
2023-05-18GPU: Avoid using garbage size for non-cb0 storage buffers (#4999)riperiperi
2023-05-17Start GPU performance counter at 0 instead of host GPU value (#4992)OpaqueReptile
2023-05-12Bump shader cache codegen versionMary
2023-05-11GPU: Remove swizzle undefined matching and rework depth aliasing (#4896)riperiperi
2023-05-11GPU: Fix shader cache assuming past shader data was mapped (#4885)riperiperi
2023-05-06UI: Add progress bar for re-packaging shaders (#4805)Nico
2023-05-05Use correct offset for storage constant buffer elimination (#4821)riperiperi
2023-05-05GPU: Remove CPU region handle containers (#4817)riperiperi
2023-05-05Fix typo in TextureBindingsManager.cs (#4798)Ikko Eltociear Ashimine
2023-05-05Allow any shader SSBO constant buffer slot and offset (#2237)gdkchan
2023-05-05GPU: Allow granular buffer updates from the constant buffer updater (#4749)riperiperi
2023-05-03Fix some invalid blits involving depth textures (#4723)gdkchan
2023-05-01GPU: Keep rendered textures without any pool references alive (#4662)riperiperi
2023-05-01GPU: Pre-emptively flush textures that are flushed often (to imported memory ...riperiperi
2023-05-01GPU: Fix errors handling texture remapping (#4745)riperiperi
2023-04-29Uneven frame pacing with vsync (#4744)al81-ru
2023-04-27Move solution and projects to srcTSR Berry