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path: root/src/Ryujinx.Graphics.Gpu
AgeCommit message (Expand)Author
2023-10-20GPU: Add fallback when textureGatherOffsets is not supported (#5792)riperiperi
2023-10-18Enable copy between MS and non-MS textures with different height (#5801)gdkchan
2023-10-06GPU: Add HLE macros for popular NVN macros (#5761)riperiperi
2023-10-06Fix SPIR-V call out arguments regression (#5767)gdkchan
2023-10-04Fix SPIR-V function calls (#5764)gdkchan
2023-10-04Use unique temporary variables for function call parameters on SPIR-V (#5757)gdkchan
2023-10-03Implement textureSamples texture query shader instruction (#5750)gdkchan
2023-09-26GPU: Don't create tracking handles for buffer textures (#5727)riperiperi
2023-09-25GPU: Discard data when getting texture before full clear (#5719)riperiperi
2023-09-14Fix gl_Layer to geometry shader change not writing gl_Layer (#5682)gdkchan
2023-09-11Fix shader GlobalToStorage pass when base address comes from local or shared ...gdkchan
2023-09-05Delete ResourceAccess (#5626)gdkchan
2023-08-29Geometry shader emulation for macOS (#5551)gdkchan
2023-08-23Vulkan: Fix MoltenVK flickering (#5612)riperiperi
2023-08-16Fix vote and shuffle shader instructions on AMD GPUs (#5540)gdkchan
2023-08-16Declare and use gl_PerVertex block for VTG per-vertex built-ins (#5576)gdkchan
2023-08-16GPU: Add Z16RUnormGUintBUintAUint Format (#5578)riperiperi
2023-08-16Implement scaled vertex format emulation (#5564)gdkchan
2023-08-14Vulkan: Buffer Mirrors for MacOS performance (#4899)riperiperi
2023-08-14Simplify resolution scale updates (#5541)gdkchan
2023-08-14GPU: Track basic buffer copies that modify texture memory (#5554)riperiperi
2023-08-13Delete ShaderConfig and organize shader resources/definitions better (#5509)gdkchan
2023-08-07Implement color space passthrough option (#5531)jcm
2023-08-07Do not add more code after alpha test discard on fragment shader (#5529)gdkchan
2023-08-06GPU: Don't sync/bind index buffer when it's not in use (#5526)riperiperi
2023-07-29Fix incorrect fragment origin when YNegate is enabled (#4673)gdkchan
2023-07-24Add workflow to automatically check code style issues for PRs (#4670)TSRBerry
2023-07-11Move support buffer update out of the backends (#5411)gdkchan
2023-07-03Stop identifying shader textures with handle and cbuf, use binding instead (#...gdkchan
2023-07-02[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)TSRBerry
2023-06-28Apply new naming rule to all projects except Vp9 (#5407)TSRBerry
2023-06-23"Exists" method should be used instead of the "Any" extension (#5345)Marco Carvalho
2023-06-22Fix regression introduced by 1.1.1733 on Intel GPUs (#5311)Kurochi51
2023-06-15Implement Load/Store Local/Shared and Atomic shared using new instructions (#...gdkchan
2023-06-15Blocks should be synchronized on read-only fields (#5212)Marco Carvalho
2023-06-10Implement transform feedback emulation for hardware without native support (#...gdkchan
2023-06-09Removing shift by 0 (#5249)Marco Carvalho
2023-06-08Remove barrier on Intel if control flow is potentially divergent (#5044)gdkchan
2023-06-08Implement soft float64 conversion on shaders when host has no support (#5159)gdkchan
2023-06-05Fix wrong unaligned SB state when fetching compute shaders (#5223)gdkchan
2023-06-04Texture: Fix layout conversion when gobs in z is used with depth = 1 (#5220)riperiperi
2023-06-03Implement shader storage buffer operations using new Load/Store instructions ...gdkchan
2023-06-01Vulkan: Include DepthMode in ProgramPipelineState (#5185)riperiperi
2023-05-31GPU: Dispose Renderer after running deferred actions (#5144)riperiperi
2023-05-31Share ResourceManager vertex vertex A and B shaders (#5181)gdkchan
2023-05-28Add support for VK_EXT_depth_clip_control. (#5027)cstamford
2023-05-26Force reciprocal operation with value biased by constant to be precise on mac...gdkchan
2023-05-25Fix resolution scaling of image operation coordinates (#5102)gdkchan
2023-05-25Generate scaling helper functions on IR (#4714)gdkchan
2023-05-22Implement p2rc, p2ri, p2rr and r2p.cc shaders (#5031)makigumo