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path: root/src/Ryujinx.Graphics.Gpu/Shader
AgeCommit message (Expand)Author
2024-09-26GPU: Ensure all clip distances are initialized when used (#7363)riperiperi
2024-09-19Shader: Assume the only remaining source is the right one when all others are...gdkchan
2024-09-18Implement support for shader ATOM.EXCH instruction (#7320)gdkchan
2024-09-17Change image format view handling to allow view incompatible formats (#7311)gdkchan
2024-07-30Fix shader RegisterUsage pass only taking first operation dest into account (...gdkchan
2024-07-17Vulkan: Defer guest barriers, and improve image barrier timings (#7012)riperiperi
2024-06-16Extend bindless elimination to catch a few more specific cases (#6921)gdkchan
2024-06-02Avoid inexact read with 'Stream.Read' (#6847)Marco Carvalho
2024-05-26Vulkan: Extend full bindless to cover cases with phi nodes (#6853)gdkchan
2024-05-26misc: Change disk shader cache compression algorithm to `Brotli` (RFC 7932) (...MutantAura
2024-05-26Allow texture arrays to use separate descriptor sets on Vulkan (#6870)gdkchan
2024-05-16Change Deflate compression level to `Fastest`. (#6812)MutantAura
2024-05-14Add support for bindless textures from storage buffer on Vulkan (#6721)gdkchan
2024-04-22Add support for bindless textures from shader input (vertex buffer) on Vulkan...gdkchan
2024-04-07Add support for large sampler arrays on Vulkan (#6489)gdkchan
2024-03-13Fix geometry shader passthrough issue (#6462)Nicolas Abram
2024-03-10Fix lost copy and swap problem on shader SSA deconstruction (#6455)gdkchan
2024-02-04Fix depth compare value for TLD4S shader instruction with offset (#6253)gdkchan
2024-01-18Change shader cache init wait method (#6131)gdkchan
2023-12-04Implement support for multi-range buffers using Vulkan sparse mappings (#5427)gdkchan
2023-12-04editorconfig: Set default encoding to UTF-8 (#5793)TSRBerry
2023-11-23Extend bindless elimination to see through shuffle (#5958)gdkchan
2023-11-19Extend bindless elimination to see through Phis with the same results (#5957)gdkchan
2023-10-20GPU: Add fallback when textureGatherOffsets is not supported (#5792)riperiperi
2023-10-06Fix SPIR-V call out arguments regression (#5767)gdkchan
2023-10-04Fix SPIR-V function calls (#5764)gdkchan
2023-10-04Use unique temporary variables for function call parameters on SPIR-V (#5757)gdkchan
2023-10-03Implement textureSamples texture query shader instruction (#5750)gdkchan
2023-09-14Fix gl_Layer to geometry shader change not writing gl_Layer (#5682)gdkchan
2023-09-11Fix shader GlobalToStorage pass when base address comes from local or shared ...gdkchan
2023-09-05Delete ResourceAccess (#5626)gdkchan
2023-08-29Geometry shader emulation for macOS (#5551)gdkchan
2023-08-23Vulkan: Fix MoltenVK flickering (#5612)riperiperi
2023-08-16Fix vote and shuffle shader instructions on AMD GPUs (#5540)gdkchan
2023-08-16Declare and use gl_PerVertex block for VTG per-vertex built-ins (#5576)gdkchan
2023-08-16Implement scaled vertex format emulation (#5564)gdkchan
2023-08-13Delete ShaderConfig and organize shader resources/definitions better (#5509)gdkchan
2023-08-07Do not add more code after alpha test discard on fragment shader (#5529)gdkchan
2023-07-29Fix incorrect fragment origin when YNegate is enabled (#4673)gdkchan
2023-07-11Move support buffer update out of the backends (#5411)gdkchan
2023-07-03Stop identifying shader textures with handle and cbuf, use binding instead (#...gdkchan
2023-07-02[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)TSRBerry
2023-06-22Fix regression introduced by 1.1.1733 on Intel GPUs (#5311)Kurochi51
2023-06-15Implement Load/Store Local/Shared and Atomic shared using new instructions (#...gdkchan
2023-06-10Implement transform feedback emulation for hardware without native support (#...gdkchan
2023-06-08Remove barrier on Intel if control flow is potentially divergent (#5044)gdkchan
2023-06-08Implement soft float64 conversion on shaders when host has no support (#5159)gdkchan
2023-06-03Implement shader storage buffer operations using new Load/Store instructions ...gdkchan
2023-06-01Vulkan: Include DepthMode in ProgramPipelineState (#5185)riperiperi
2023-05-31Share ResourceManager vertex vertex A and B shaders (#5181)gdkchan