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A backup of the Ryujinx master git branch.
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src
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Ryujinx.Graphics.Gpu
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Image
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TextureGroup.cs
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Author
2024-05-19
GPU: Migrate buffers on GPU project, pre-emptively flush device local mapping...
riperiperi
2024-05-14
Make TextureGroup.ClearModified thread safe (#6686)
gdkchan
2024-04-14
Texture loading: reduce memory allocations (#6623)
jhorv
2024-04-03
Stop clearing Modified flag on DiscardData (#6591)
gdkchan
2024-03-26
Implement host tracked memory manager mode (#6356)
gdkchan
2024-02-04
Revert change to skip flush when range size is 0 (#6254)
gdkchan
2023-12-04
editorconfig: Set default encoding to UTF-8 (#5793)
TSRBerry
2023-11-15
Fix missing texture flush for draw then DMA copy sequence without render targ...
gdkchan
2023-11-14
Work around issue apparently caused by 5909 (#5926)
gdkchan
2023-11-13
Do not set modified flag again if texture was not modified (#5909)
gdkchan
2023-10-30
Skip some invalid texture flushes (#5755)
gdkchan
2023-09-26
GPU: Don't create tracking handles for buffer textures (#5727)
riperiperi
2023-09-25
GPU: Discard data when getting texture before full clear (#5719)
riperiperi
2023-07-02
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
TSRBerry
2023-05-11
GPU: Remove swizzle undefined matching and rework depth aliasing (#4896)
riperiperi
2023-05-05
GPU: Remove CPU region handle containers (#4817)
riperiperi
2023-05-01
GPU: Pre-emptively flush textures that are flushed often (to imported memory ...
riperiperi
2023-04-27
Move solution and projects to src
TSR Berry