| Age | Commit message (Expand) | Author |
|---|---|---|
| 2023-06-10 | Implement transform feedback emulation for hardware without native support (#... | gdkchan |
| 2023-06-09 | Removing shift by 0 (#5249) | Marco Carvalho |
| 2023-06-05 | Fix wrong unaligned SB state when fetching compute shaders (#5223) | gdkchan |
| 2023-06-03 | Implement shader storage buffer operations using new Load/Store instructions ... | gdkchan |
| 2023-06-01 | Vulkan: Include DepthMode in ProgramPipelineState (#5185) | riperiperi |
| 2023-05-20 | Limit compute storage buffer size (#5028) | gdkchan |
| 2023-05-18 | GPU: Avoid using garbage size for non-cb0 storage buffers (#4999) | riperiperi |
| 2023-05-05 | Allow any shader SSBO constant buffer slot and offset (#2237) | gdkchan |
| 2023-05-03 | Fix some invalid blits involving depth textures (#4723) | gdkchan |
| 2023-05-01 | GPU: Pre-emptively flush textures that are flushed often (to imported memory ... | riperiperi |
| 2023-04-29 | Uneven frame pacing with vsync (#4744) | al81-ru |
| 2023-04-27 | Move solution and projects to src | TSR Berry |
