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Ryujinx.Graphics.GAL
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Multithreading
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Author
2024-09-18
Replace passing by IMemoryOwner<byte> with passing by concrete MemoryOwner<by...
jhorv
2024-09-17
Change image format view handling to allow view incompatible formats (#7311)
gdkchan
2024-06-02
Vulkan separate descriptor set fixes (#6895)
gdkchan
2024-05-26
Allow texture arrays to use separate descriptor sets on Vulkan (#6870)
gdkchan
2024-05-19
GPU: Migrate buffers on GPU project, pre-emptively flush device local mapping...
riperiperi
2024-04-14
Texture loading: reduce memory allocations (#6623)
jhorv
2024-04-07
Add support for large sampler arrays on Vulkan (#6489)
gdkchan
2024-02-17
Vulkan: Improve texture barrier usage, timing and batching (#6240)
riperiperi
2023-12-04
Implement support for multi-range buffers using Vulkan sparse mappings (#5427)
gdkchan
2023-12-04
editorconfig: Set default encoding to UTF-8 (#5793)
TSRBerry
2023-08-14
Vulkan: Buffer Mirrors for MacOS performance (#4899)
riperiperi
2023-08-07
Implement color space passthrough option (#5531)
jcm
2023-07-24
Add workflow to automatically check code style issues for PRs (#4670)
TSRBerry
2023-07-11
Move support buffer update out of the backends (#5411)
gdkchan
2023-06-28
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
TSRBerry
2023-06-15
Blocks should be synchronized on read-only fields (#5212)
Marco Carvalho
2023-05-31
GPU: Dispose Renderer after running deferred actions (#5144)
riperiperi
2023-05-01
GPU: Pre-emptively flush textures that are flushed often (to imported memory ...
riperiperi
2023-04-27
Move solution and projects to src
TSR Berry