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path: root/Ryujinx.Ui.Common/App
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2023-04-27Move solution and projects to srcTSR Berry
2023-04-16Ability to hide file types in Game List (#4555)NitroTears
* Added HiddenFileTypes to config state, and check to file enumeration * Added hiddenfiletypes checkboxes to the UI * Added Ava version of HiddenFileTypes * Inverted Hide to Show with file types, minor formatting * all variables with a reference to 'hidden' is now 'shown' * one more variable name changed * review feedback * added FileTypes extension methof to get the correlating config value * moved extension method to new folder and file in Ryujinx.Ui.Common * added default case for ToggleFileType * changed exception type to OutOfRangeException
2023-04-15Added check for eventual symlink when displaying game files. (#4526)Daniel Shala
* Added check for eventual symlink when displaying game files. * Moved symlink check logic * Moved symlink check logic * Fixed prev commit --------- Co-authored-by: Daniel Shala <danielshala00@gmail.com>
2023-04-03Source generated json serializers (#4582)Andrey Sukharev
* Use source generated json serializers in order to improve code trimming * Use strongly typed github releases model to fetch updates instead of raw Newtonsoft.Json parsing * Use separate model for LogEventArgs serialization * Make dynamic object formatter static. Fix string builder pooling. * Do not inherit json version of LogEventArgs from EventArgs * Fix extra space in object formatting * Write log json directly to stream instead of using buffer writer * Rebase fixes * Rebase fixes * Rebase fixes * Enforce block-scoped namespaces in the solution. Convert style for existing code * Apply suggestions from code review Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Rebase indent fix * Fix indent * Delete unnecessary json properties * Rebase fix * Remove overridden json property names as they are handled in the options * Apply suggestions from code review Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Use default json options in github api calls * Indentation and spacing fixes * Fix json serialization * Fix missing JsonConverter for config enums * Add double \n\n after the whole string, not inside join --------- Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
2023-03-31HLE: Refactoring of ApplicationLoader (#4480)Ac_K
* HLE: Refactoring of ApplicationLoader * Fix SDL2 Headless * Addresses gdkchan feedback * Fixes LoadUnpackedNca RomFS loading * remove useless casting * Cleanup and fixe empty application name * Remove ProcessInfo * Fixes typo * ActiveProcess to ActiveApplication * Update check * Clean using. * Use the correct filepath when loading Homebrew.npdm * Fix NRE in ProcessResult if MetaLoader is null * Add more checks for valid processId & return success * Add missing logging statement for npdm error * Return result for LoadKip() * Move error logging out of PFS load extension method This avoids logging "Could not find Main NCA" followed by "Loading main..." when trying to start hbl. * Fix GUIs not checking load results * Fix style and formatting issues * Fix formatting and wording * gtk: Refactor LoadApplication() --------- Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
2023-03-21Revert "Use source generated json serializers in order to improve code ↵gdkchan
trimming (#4094)" (#4576) This reverts commit 4ce4299ca2a6b11332f2341c69f40efd7205282f.
2023-03-21Use source generated json serializers in order to improve code trimming (#4094)Andrey Sukharev
* Use source generated json serializers in order to improve code trimming * Use strongly typed github releases model to fetch updates instead of raw Newtonsoft.Json parsing * Use separate model for LogEventArgs serialization * Make dynamic object formatter static. Fix string builder pooling. * Do not inherit json version of LogEventArgs from EventArgs * Fix extra space in object formatting * Write log json directly to stream instead of using buffer writer * Rebase fixes * Rebase fixes * Rebase fixes * Enforce block-scoped namespaces in the solution. Convert style for existing code * Apply suggestions from code review Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Rebase indent fix * Fix indent * Delete unnecessary json properties * Rebase fix * Remove overridden json property names as they are handled in the options * Apply suggestions from code review Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Use default json options in github api calls * Indentation and spacing fixes --------- Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
2023-03-01Update LibHac to 0.18.0 (#4414)Steveice10
* Update LibHac to 0.18.0 * Change instance of AsBytes(CreateReadOnlySpan(...)) to AsReadOnlyByteSpan(...)
2023-01-16UI: Fix applications times (#4294)Ac_K
* Fix applications times * Add spaces * Fix TimeString formatting
2022-12-29Filter hidden game files from the Game List (#4051)Andrew Glaze
* Filter “._” files from the game list * Filter all hidden files from the game list * Fix style Co-authored-by: gdkchan <gab.dark.100@gmail.com> * merge OR expression into a pattern * migrate from GetFiles/Directories to Enumerate * Remove GetFilesInDirectory() * Update Ryujinx.Ui.Common/App/ApplicationLibrary.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * add error handeling * code cleanup Co-authored-by: gdkchan <gab.dark.100@gmail.com> Co-authored-by: Ac_K <Acoustik666@gmail.com>
2022-12-06Fix Sorting Regression (#4032)Isaac Marovitz
* Fix sorting regression + Remove unsued sort * Fix GTK * Attempt 2 to fix GTK * Whoopsie * Fix whitspace
2022-12-05Ava GUI: Several UI Fixes (#3991)Isaac Marovitz
* Fix accessability violations in ListView * Use accent colour for favourite star * Hide progress bar when its done * App Data Formating - Added space before storage unit - Changed so minutes have 0 decimals, and hours and days have 1 * Fix theming * Fix mismatched corner radius * Fix acceability violations in GridView * More consistency between Grid and List View * Fix margin * Let whitespace defocus controls
2022-12-02Avalonia - Save Manager (#3476)Emmanuel Hansen
* Add save manager to account selector * add fallback to app metadata for titlename if app is not in gamelist * Allow recovering lost accounts
2022-11-16Update units of memory from decimal to binary prefixes (#3716)Wunk
`MB` and `GB` can either be interpreted as having base-10 units, or base-2. `MiB` and `GiB` removes this discrepancy so that units of memory are always interpreted using base-2 units.
2022-05-15Avalonia UI - Part 1 (#3270)Emmanuel Hansen
* avalonia part 1 * remove vulkan ui backend * move ui common files to ui common project * get name for oading screen from device * rebase. * review 1 * review 1.1 * review * cleanup * addressed review * use cancellation token * review * review * rebased * cancel library loading when closing window * remove star image, use fonticon instead * delete render control frame buffer when game ends. change position of fav star * addressed @Thog review * ensure the right ui is downloaded in updates * fix crash when showing not supported dialog during controller request * add prefix to artifact names * Auto-format Avalonia project * Fix input * Fix build, simplify app disposal * remove nv stutter thread * addressed review * add missing change * maintain window size if new size is zero length * add game, handheld, docked to local * reverse scale main window * Update de_DE.json * Update de_DE.json * Update de_DE.json * Update italian json * Update it_IT.json * let render timer poll with no wait * remove unused code * more unused code * enabled tiered compilation and trimming * check if window event is not closed before signaling * fix atmospher case * locale fix * locale fix * remove explicit tiered compilation declarations * Remove ) it_IT.json * Remove ) de_DE.json * Update it_IT.json * Update pt_BR locale with latest strings * Remove ')' * add more strings to locale * update locale * remove extra slash * remove extra slash * set firmware version to 0 if key's not found * fix * revert timer changes * lock on object instead * Update it_IT.json * remove unused method * add load screen text to locale * drop swap event * Update de_DE.json * Update de_DE.json * do null check when stopping emulator * Update de_DE.json * Create tr_TR.json * Add tr_TR * Add tr_TR + Turkish * Update it_IT.json * Update Ryujinx.Ava/Input/AvaloniaMappingHelper.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * addressed review * Update Ryujinx.Ava/Ui/Backend/OpenGl/OpenGlRenderTarget.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * use avalonia's inbuilt renderer on linux * removed whitespace * workaround for queue render crash with vsync off * drop custom backend * format files * fix not closing issue * remove warnings * rebase * update avalonia library * Reposition the Text and Button on About Page * Assign build version * Remove appveyor text Co-authored-by: gdk <gab.dark.100@gmail.com> Co-authored-by: Niwu34 <67392333+Niwu34@users.noreply.github.com> Co-authored-by: Antonio Brugnolo <36473846+AntoSkate@users.noreply.github.com> Co-authored-by: aegiff <99728970+aegiff@users.noreply.github.com> Co-authored-by: Ac_K <Acoustik666@gmail.com> Co-authored-by: MostlyWhat <78652091+MostlyWhat@users.noreply.github.com>